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1. PVE Worm - in Ships and Modules [original thread]
I tired of this very quickly, but this does decent damage, and you can kite out keep your speed up and not really get touched that much in a PVE setting. 13k EHP, cap stable, punch to about 60km. [Worm, Worm3] Micro Auxiliary Power Core I Overdri...
- by Mini T - at 2011.09.07 14:29:00
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2. Thrasher to Sabre - in Ships and Modules [original thread]
Thanks for the input. I have to admit the Vengeance and Jag are hard to beat. Love the Thrasher, will at least give the Sabre a go. Sustained Damage
- by Mini T - at 2011.09.06 12:42:00
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3. Thrasher to Sabre - in Ships and Modules [original thread]
Quote: There is a reason the Sabre is so much more expensive then its rivals from the other factions, its that much better. But pick your fights wisely or you'll lose a lot of them. I kinda figured it was pretty thin. So, if I am not...
- by Mini T - at 2011.09.05 01:10:00
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4. Thrasher to Sabre - in Ships and Modules [original thread]
No Sabre jocks to provide feedback? Sustained Damage
- by Mini T - at 2011.09.04 20:38:00
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5. Thrasher to Sabre - in Ships and Modules [original thread]
I have been flying frigs and assault frigs typically in PVP (solo and small gang, fleet) to decent effect. I also use both an AC and Arty Thrasher which I really enjoy, probably more than the frigs. I typically stick with frigs and dessy's for PVP...
- by Mini T - at 2011.09.04 12:46:00
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6. Ferox fitting - in Ships and Modules [original thread]
HAM Ferox - nobody expects it. Sustained Damage
- by Mini T - at 2011.08.29 17:10:00
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7. Hurricane improvements needed - in Ships and Modules [original thread]
Something similar has already been done - its called a Machariel. Sustained Damage
- by Mini T - at 2011.08.26 21:15:00
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8. Vaga, cynabal, Stabber Fleet - in Ships and Modules [original thread]
Edited by: Mini T on 26/08/2011 15:33:29 Rifter -> Thrasher -> Cynabal -> Hurricane -> Machariel Hands down, and I am fully trained Caldari. Truthfully, being a solid Drake/Tengu pilot - adding the above has considerably changed...
- by Mini T - at 2011.08.26 15:33:00
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9. Old player new to PVP...suggest a good ship for me with current skills - in Ships and Modules [original thread]
.. What Andrea said ... I have an alt in RvB and have had a ton of fun. Good people and the "No Podding" rule is really nice (especially if you have expensive implants). They tend to have a few war dec's going on, so its not guaranteed, but it ha...
- by Mini T - at 2011.08.24 15:20:00
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10. Old player new to PVP...suggest a good ship for me with current skills - in Ships and Modules [original thread]
Frigs, frigs, frigs, frigs, frigs - then maybe an Assault Frig. More fun, easier to get away in if you land in a blob, cheap to replace.
- by Mini T - at 2011.08.24 12:24:00
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11. Cap Boosted Dual Rep Autocannon Punisher - in Ships and Modules [original thread]
Works in theory or you have kill stats to back it? Not a troll, just curious about actual application. Sustained Damage
- by Mini T - at 2011.08.22 12:39:00
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12. help with my thrasher fitting - in Ships and Modules [original thread]
Listen to Zhilia, he speaks wisdom on this topic. I too prefer a buffer fit with a MWD. Makes the Thrasher a quick and efficient killing machine. It eats frigs up with AC's and can do the same to cruisers if you maintain range with Arties. I r...
- by Mini T - at 2011.08.21 12:52:00
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13. help with my thrasher fitting - in Ships and Modules [original thread]
I run a Thrasher regularly for ratting, ninja salvage, missions and PVP. The arty Thrasher is a gat setup, unless something gets under your guns, and they can. I have had better luck with 200mm Auto Cannons and run them almost exclusively now. Re...
- by Mini T - at 2011.08.20 13:33:00
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14. Passive Tank BC for Level 4 Missioning - in Ships and Modules [original thread]
I actually run an MWD on it right now, and I have not tried this passive fit at all. So, drop to an AB and fit specific hardners instead of Invul and maybe one LSE? Sustained Damage
- by Mini T - at 2011.08.11 18:01:00
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15. Passive Tank BC for Level 4 Missioning - in Ships and Modules [original thread]
So, for those of you who have done this, which of these would be better suited to L4 missioning? These are both fit with what my skills will allow (considering power grid and that my Projectile skills are a bit weak). Both sport a 420-460 DPS Defe...
- by Mini T - at 2011.08.11 16:26:00
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16. Arty Cynabal? - in Ships and Modules [original thread]
Great info. Thanks guys. Sustained Damage
- by Mini T - at 2011.08.07 15:04:00
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17. Arty Cynabal? - in Ships and Modules [original thread]
Yea, it seems to me that you would need to keep it at range for it to be able to apply those big guns. Anything close would be under them. Sustained Damage
- by Mini T - at 2011.08.07 12:33:00
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18. Arty Cynabal? - in Ships and Modules [original thread]
What experience do you guys have with Arty Cynabal's? I am running 425mm AC's now, but thought I would try either 650mm or 720mm artillary. Experiences? Sustained Damage
- by Mini T - at 2011.08.07 03:36:00
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19. AfterBurners - in Ships and Modules [original thread]
You are not out-running anything in a Battleship, AB or no. Depending on the ship you might out-run some tracking and some missiles, but that is a highly variable answer to a highly variable situation. Typically, in PVP, MWD's are preferable on...
- by Mini T - at 2011.08.05 18:01:00
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20. AfterBurners - in Ships and Modules [original thread]
Edited by: Mini T on 05/08/2011 17:35:09 Pirating in the forum - feel like I am in game. May have to smartbomb you - wait, we are in forum, the first part of that takes me out (smart) Sustained Damage
- by Mini T - at 2011.08.05 17:34:00
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